Wednesday, 1 May 2013

Concept Workflow

For this project it required me doing more 2D art work, something I shy away from. I'm not as fond of 2D painting compared to 3D. I often find that using 3D I can quickly get my ideas down and in a program which allows me to take nice renders or enables me to change lighting or the camera angle with ease.

For this project I was planning on combining both my 3D and 2D to create concepts and ideas. I began with models in max and picked flat colors for the different parts of the models.


After picking a angle I like I render out the image and take in to photoshop were I fade it out ready for the next step.

I draw sketchy lines as a rough guide for detail.

Then I create a new layer and fill the whole layer with a dark colour. I then use layer mask to cut into the colour fill to pick out light areas and detail.

Here I add a layer of colour under the other layers.

finally I add more detail and highlights.

Some fixes with the levels tool and one done concept.

No comments:

Post a Comment